How Not to Ruin your Design Review

 

Image for post
Take care of your valuables!

We’ve all been there. The Dev team has worked really hard to nail down a search results page they think will really help users. You pull up your slide deck and start walking the stakeholders through it.

“Okay, here’s what the user sees after they log in,” you say to the assembled throng. It’s good to start with the familiar, you’ve heard.

“Wait, that’s not the right time zone,” the VP of marketing points out.

“This is just fake data,” you say, hoping to get back on track quickly.

“Nobody has that many books on their shelf. Why are you showing so many books?”

“Lots of our users have really large shelves,” you stammer. “But we’re not reviewing the book shelf design right now.”

“I don’t like that font. Why is it so blocky?”

And on, and on.

What happened?

(A side note: I have committed EVERY ONE of these mistakes. And I hope you can learn from my errors!)

Remember to Begin Before You Start

Some specific prep things to think about:

Don’t Just Throw Wireframes up there

We’re all so busy. It’s impossible to prep people in meetings, you say. I had 6 design reviews today alone!

Well, that sucks. And it might say something about your workplace. But 3 super-productive design reviews, with a few minutes for audience prep ahead of time, and a solid half-hour afterwards, are better than 6 abbreviated ones. There’ll be less rework and deeper insights.

So budget your time appropriately, and help people understand context before they jump into your design review.

If you don’t build up context and give some user background, reviewers often simply overlay their own experience on whatever you’re presenting. You’ll get their knee-jerk reaction, or end up bike-shedding, instead of getting valuable design input.

Trim What You Don’t Want To Talk About

Except — no. We’re all human, and design reviewers are already at a disadvantage, because they haven’t lived with the design while you’ve been working on it.

At best, they’re coming in largely blank — at worst, they have the old version, or a dozen old versions, floating around in their head fighting for dominance. So help those squishy human brains to focus on the relevant piece. Take the extra time to trim out things you don’t want to talk about.

If you’re exploring search that day, aggressively blur out the rest of the page. Or put a big gray X, labeled “USER’S SHELF”, over that section. A big gray box, with the right voice-over, is totally fine if you want your audience to focus elsewhere.

A big grey X, you say? That’ll ruin the aesthetic! Well, yes. And make it abundantly clear you are not talking about aesthetics right now. Make it unmistakably ugly, and as clearly labeled as the devices in the Bat Cave circa 1967. Bat-Login-Page. Bat-Bookshelf. Bat-not-what-we’re-reviewing-today.

2. Craft Your Presentation

Show Your Design How Users Will Use it

Most of us are familiar with style sheets, and it’s tempting to do something like that with mockups. These have a different audience and purpose.


Comments

Popular posts from this blog

The Biggest and Most Authoritative Library of Open-Source UX Design Resources

Want to Learn Graphic Design? 8 Tips & Tricks for Beginners

Introducing Ultimate Gray and Illuminating: Pantone's Colors of the Year for 2021